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Topic: [Error] No Realms Are Available Right Now

Hello, i am newbie, i try create new server with mod. I followed all by this guide

pvpgn.wikia.com/wiki/Windows_Diablo_II_Server
pvpgn.wikia.com/wiki/D2GS_Server

and here is my conf and log file
https://1drv.ms/f/s!An9lDx-zXC0ulE8nD4WTAZA_NtxG

anyways when i try to connect to the server it gives me this error: No Realms are Available right now. Please try again later

Anyone who can help me with this? smile Thx! smile (sr for my bad english big_smile)

2 (edited by systems 27.08.2017 19:11)

Re: [Error] No Realms Are Available Right Now

hi
adress_translation.conf

192.168.1.103:16112   171.232.49.129:16112      192.168.1.0/24 ANY

shange it  to:
192.168.1.103:6112     171.232.49.129:6112      192.168.1.0/24 ANY

d2cs.conf:
realmname        =    "D2CS"

# This is a comma delimited list of hostnames that the server should
# listen on.  Generally, YOU DONT NEED TO TOUCH THIS but it might be useful
# to make an internal-only server on a gateway machine for example.  If the
# list is not set or if it has a entry with no host component, the server will
# bind to that port on all interfaces.
# d2cs default listening port is 6113
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
servaddrs        =    0.0.0.0:6113

# This is a comma delimited list of game servers. Put here the IPs
# (without ports) of the machines running d2gs. If you run d2gs on the same
# machine as d2cs you put the IP of that machine here.
# Example: gameservlist = 192.168.1.10
# (if you have a d2gs running on a machine with the IP 192.168.1.10)
#
# YOU MUST CHANGE THIS OR D2CS WON'T WORK PROPERLY
#
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
gameservlist        =    192.168.1.103

# Put here the address and port of the machine running bnetd (or pvpgn.exe).
# If you run d2cs on the same machine as bnetd (or pvpgn.exe) then here you
# put the IP of that machine.
#
# YOU MUST CHANGE THIS OR D2CS WON'T WORK PROPERLY
#
# bnetd default listening port is 6112
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
bnetdaddr        =    192.168.1.103:6112

shange it to:


realmname        =    "D2CS"

# This is a comma delimited list of hostnames that the server should
# listen on.  Generally, YOU DONT NEED TO TOUCH THIS but it might be useful
# to make an internal-only server on a gateway machine for example.  If the
# list is not set or if it has a entry with no host component, the server will
# bind to that port on all interfaces.
# d2cs default listening port is 6113
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
servaddrs        =    192.168.1.103:6113

# This is a comma delimited list of game servers. Put here the IPs
# (without ports) of the machines running d2gs. If you run d2gs on the same
# machine as d2cs you put the IP of that machine here.
# Example: gameservlist = 192.168.1.10
# (if you have a d2gs running on a machine with the IP 192.168.1.10)
#
# YOU MUST CHANGE THIS OR D2CS WON'T WORK PROPERLY
#
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
gameservlist        =    192.168.1.103

# Put here the address and port of the machine running bnetd (or pvpgn.exe).
# If you run d2cs on the same machine as bnetd (or pvpgn.exe) then here you
# put the IP of that machine.
#
# YOU MUST CHANGE THIS OR D2CS WON'T WORK PROPERLY
#
# bnetd default listening port is 6112
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
bnetdaddr        =    192.168.1.103:6112


d2dbs.conf

#################################################################################
# Server Major Settings                                #
#-------------------------------------------------------------------------------#
# This is a comma delimited list of hostnames that the server should
# listen on.  Generally, YOU DONT NEED TO TOUCH THIS but it might be useful
# to make an internal-only server on a gateway machine for example.  If the
# list is not set or if it has a entry with no host component, the server will
# bind to that port on all interfaces.
# d2dbs default listening port is 6114
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
servaddrs    = 0.0.0.0:6114

# Put here EXACTLY the same thing you put in d2cs.conf gameservlist setting.
# For more information about this setting consult the d2cs.conf comments
# above it.
#
# YOU MUST CHANGE THIS OR D2DBS WON'T WORK PROPERLY
#
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
gameservlist            =       192.168.1.103

shange it to:
#################################################################################
# Server Major Settings                                #
#-------------------------------------------------------------------------------#
# This is a comma delimited list of hostnames that the server should
# listen on.  Generally, YOU DONT NEED TO TOUCH THIS but it might be useful
# to make an internal-only server on a gateway machine for example.  If the
# list is not set or if it has a entry with no host component, the server will
# bind to that port on all interfaces.
# d2dbs default listening port is 6114
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
servaddrs    = 192.168.1.103:6114

# Put here EXACTLY the same thing you put in d2cs.conf gameservlist setting.
# For more information about this setting consult the d2cs.conf comments
# above it.
#
# YOU MUST CHANGE THIS OR D2DBS WON'T WORK PROPERLY
#
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
gameservlist            =       192.168.1.103


realm.conf
"D2CS"            "PvPGN Closed Realm"        192.168.1.103:6113

shange it to:
"D2CS"            "D2CS Realm"        192.168.1.103:6113

open port firewall
6112, 6113, 6114, 4000, 8888.

Добавлено: 27.08.2017 19:09

adress_translation.conf

########################################################################################################
#------------------------------------------------------------------------------------------------------#
# Address Translation table                                                                            #
#----------------------------------------------------------------------------
#
# DO NOT, I REPEAT, DO NOT TOUCH THIS FILE UNLESS YOU RUN THE SERVER ON A
# COMPUTER INSIDE A LAN AND YOU NEED TO HAVE PLAYERS FROM "OUTSIDE" YOUR LAN
#
# This is a list of ip:port addresses that get translated
# EVERYTHING AFTER A "#" IS IGNORED (ie COMMENTED)
#
# The entries are broken into four parts:
#
# * the IP address w/port to be translated (what pvpgn wants to send initially)
# * the output IP address w/port (what pvpgn WILL send after translation)
# * comma delimited list of networks to be excluded from translation
# * comma delimited list of networks to be included in translation
#
# Each line must contain all four parts or the entire entry will be rejected
# There are no default ports, make sure input and output include the port number
#
# The entries are searched in the order listed in this file
# Exclude networks are searched before include networks
# Only the first matching line is used
# Lines begining with '#' are ignored
#
# If no match is found, the input ip will be returned.
#
# Network specification can be either NONE, ANY or x.y.z.t/bitlen:
# - NONE = no neworks (same as 0.0.0.0/32)
# - ANY = All networks (same as 0.0.0.0/0)
# x.y.z.t/bitlen : means matching the first bitlen bits from the x.y.z.t value
# Example: if you have the network 192.168.0.x (where x is from 1 to 255) to
# match any IP in it you use "192.168.0.0/24" meaning the first 24 bits of
# 192.168.0.0 HAVE TO match (the first 24 bits means the first 3 digits)
#
#################################################################################

################################################################################
# w3route server ip translation
#
# Here you can translate the IP/port of the w3route IP/port as sent by pvpgn
# to the WAR3 clients. You need this ONLY if you want to have external W3
# players that will play PlayGame/ArrangedTeam games.
# Set exclude to the range of clients you want to recieve the input address
#    instead of the output address
# Set include to the range of clients you want to recieve the output address
#
# input (ip:port)   output (ip:port)   exclude (ip/netmask)    include (ip/netmask)
#----------------- ------------------ ----------------------  ----------------------

# Example, if you left w3route = 0.0.0.0:6200 as it is by default in bnetd.conf
# AND you have the external IP 1.2.3.4 AND you want to exclude from translation
# the internal W3 clients (those with IPs 192.168.0.x) AND you port forward
# port 6200 TCP from your router to the pvpgn server port 6200 then here put:

# 0.0.0.0:6200      1.2.3.4:6200      192.168.0.0/24           ANY


###############################################################################
# Game Translations for clients/games (client data ports)
#
# You need this ONLY if you will have internal players that want to play with
# external ones.
#
# This setting is NOT NEEDED for D2 closed realm clients (they connect to d2gs
# to play games not to eachover).
#
# Set input address to the client to be translated
# Set output address to the address to be sent to the other clients
# Set exclude to the range of clients you want to recieve the input address
#    instead of the output address
# Set include to the range of clients you want to recieve the output address
#
# input (ip:port)    output (ip:port)    exclude (ip/netmask)    include (ip/netmask)
#-----------------  ------------------  ----------------------  ----------------------

# Example, if you have an internal client on IP 192.168.1.10 AND you have the
# external IP 1.2.3.4 AND you want to exclude from translation the internal
# clients (those with IPs 192.168.1.x and 10.x.y.z) AND you port forward
# port 6118 TCP AND UDP from your router to the client IP and port 6112 then
# here put:

#192.168.1.10:6112   1.2.3.4:6118      192.168.1.0/24,10.0.0.0/8  ANY
192.168.1.103:6112   171.232.49.129:6112      192.168.1.0/24 ANY




################################################################################
# Diablo II Character Server translation (d2cs)
#
# You need this ONLY if you run a d2cs (ie ONLY if you will host a Diablo2
# closed realm).
#
# Set input address to the ip of d2cs (same as the ip in the realm.conf)
# Set output address to the address to be sent to the clients
# Set exclude to the range of clients you want to recieve the input address
#    instead of the output address
# Set include to the range of client you want to recieve the output address
#
# input (ip:port)    output (ip:port)    exclude (ip/netmask)    include (ip/netmask)
#-----------------  ------------------  ----------------------  ----------------------

# Example, if you run a d2cs on IP 192.168.1.10 port 6113 and you have put the
# same IP/port in realm.conf AND you have the external IP 1.2.3.4 AND you want
# to exclude from translation the internal clients (those with IPs 192.168.1.x)
# AND you port forward port 6113 TCP from your router to the machine running
# d2cs and port 6113 then here put:

#192.168.1.10:6113   1.2.3.4:6113       192.168.1.0/24          ANY   
192.168.1.103:6113   171.232.49.129:6113       192.168.1.0/24          ANY   



################################################################################
# Diablo II Game Server Translation (d2gs)
#
# Set input address to the ip of d2gs (same as the gameservlist in d2cs.conf)
# Set output address to the address to be sent to the clients
# Set exclude to the range of clients you want to recieve the input address
#    instead of the output address
# Set include to the range of client you want to recieve the output address
#
# input (ip:port)    output (ip:port)    exclude (ip/netmask)    include (ip/netmask)
#-----------------  ------------------  ----------------------  ----------------------

# Example, if you run a d2gs on IP 192.168.1.100 (and port 4000, d2gs cannot
# listen on other port, it will automatically listen on port 4000) and you have
# put the same IP in d2cs.conf and d2dbs.conf gameservlist setting AND you have
# the external IP 1.2.3.4 AND you dont want to exclude from translation anyone
# AND you port forward port 4000 TCP from your router to the machine running
# d2gs and port 4000 then here put:

#192.168.1.100:4000  1.2.3.4:4000       NONE                    ANY
192.168.1.103:4000  171.232.49.129:4000       NONE                    ANY




################################################################################
# Westwood Online Game Server Translation (wwol)
#
#
# input (ip:port)    output (ip:port)    exclude (ip/netmask)    include (ip/netmask)
#-----------------  ------------------  ----------------------  ----------------------

#192.168.1.10:4005   1.2.3.4:4005       192.168.1.0/24          ANY

3

Re: [Error] No Realms Are Available Right Now

I'd highly recommend updating your files to use the external IP not internal.  That error means that everything isn't connected correctly.  As per system's reply, the error is most likely in the adress_translation.conf but try to use your external IP.


Give that a go and if you're still stuck, re-post your configs/logs I'll take a deeper look.

Owner of SlashDiablo - One of the oldest and most well known Diablo II servers
Admin of Resurgence - Vanilla++ mod
Co-Founder of Hellforged - Diablo 09 built on 1.13 engine (current work in progress)
Founder of Diablo2.org - Dedicated Discord server for PvPGN/D2GS questions

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