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Posts: 6

1 (edited by alex870915 24.09.2017 16:55)

Topic: Starcraft ladder

Hello   
I have a question 
After the version 1.15 of Starcraft the ladder button and the Game Type --ladder-- when create a game disappeared in the battle.net,   
 
As I can create ladder games with the official maps?   
when I activate ladder prefix in the PvPGN it counts me as ladder any map 
 
what I want is to avoid that non official maps as the fastest count me as ladder. 
 
and another question, is some form of creating ladder maps   
I want him to count the ladder in the maps that I want 
 
excuse my English 
Thank you!

2

Re: Starcraft ladder

You can only set which game types will be count as ladder

ladder_games = "topvbot,melee,oneonone"

(the info below can be helpful if you're an experienced programmer)

It's possible to handle it by a map name in source code. But a player can be easily workaround it by rename a map.

Also you can try sign your own maps with a weak signature, and use ExtraWork feature on a player side to check is map signed or not https://github.com/pvpgn/pvpgn-server/i … t-51587558

Do not ask for support in PM.

3

Re: Starcraft ladder

OK thank you very much,

That's what I'm doing for the moment

ladder_games = "topvbot, oneonone"
ladder_prefix = "ldr_"

In previous versions of starcraft, when you created a ladder game if you chose a non-ladder map pvpgn said it was not a valid map,

Is this checking server-side or client-side?

Ladder maps have an icon that characterizes them, there is a way to create these maps ?, ie "sign them with these icons", I remember that if I edited the map Lost Temple (for example), it lost the icon and was no longer valid for a ladder match.

4

Re: Starcraft ladder

AFAIK ladder games were always depend only on game types in "ladder_games".
This should be both server-side and client-side verification (map signing) what you are talking about. But it was not implementer in PvPGN.
There is no ready to use utility to sign Starcraft map, but you can try to create it based on the info in the topic about ExtraWork. For now there is an utility to sign MPQ files https://github.com/RElesgoe/MPQSigner

Do not ask for support in PM.

5

Re: Starcraft ladder

Thank you very much

Other questions

I already managed to make the starcraft work in league mode with the leaguedevkit provided here harpywar.com/?a=articles&b=2 … mp;lang=en, create the mpq and sign it with the MPQSigner, so that I no longer need the approval and works perfectly.
When creating the mpq you have to include several * .pcx, one of them is map.pcx which is for the official maps of the league.
Another is admin.pcx for league administrators.
Someone worked with the leaguedevkit, there is more documentation on the subject, how can I make the map official in the league, and how are league administrators created?
Sorry for asking so many questions, thanks again

6

Re: Starcraft ladder

It will be great if you better describe your League research. Which files did you change, how it work with your web server, attach your mpq if possible.
May be next someone will repeat your experience and continue other things.

UPDATE
https://forums.pvpgn.pro/viewtopic.php?id=1853

Do not ask for support in PM.

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