3 23.11.2017 17:03 (edited by turrete 23.11.2017 17:30)
Re: [Solved]CPU Mask Configuration (D2GS)
What is this setting for? And how do you use it..
sometimes my D2GS.exe process hangs and gets on using 100% CPU.. does this setting help?
setcpumask CPUMASK To set process CPU mask, used in SMP machine.
Afaik is used for setting the cpu affinity for the d2gs process, but I didnt test it yet.
Re: [Solved]CPU Mask Configuration (D2GS)
turrete wrote:Afaik is used for setting the cpu affinity forma the d2gs process, but I didnt test it yet.
Yes, I tried to use but I do not know the values to configure..
Sorry I cant help u with that.
Re: [Solved]CPU Mask Configuration (D2GS)
CPU mask should be set in hex, depending on how many processors do you have.
For example, for 8 processor cores you can set 0xFF to use all 8, or 0x16 to use only 5-th core (each bit relates to a logical processor core number) https://docs.microsoft.com/en-us/sql/da … ion-option
Processor affinity mask could be set for any Windows program using imagecfg.exe from Microsoft Reskit:
imagecfg.exe -a 0xFF C:\program.exe
Добавлено: 26.11.2017 22:07
But D2GS is singlethreaded, you can only assign a processor core(s) which will be used by D2GS (with that CPUMASK parameter)
If you want to involve all cores then you have to use D2GS by Tesseract. It starts different D2GE.exe (Game Engine) process for each created game.
Re: [Solved]CPU Mask Configuration (D2GS)
Re: [Solved]CPU Mask Configuration (D2GS)
D2GS is singlethreaded, you can only assign a processor core(s) which will be used by D2GS (with that CPUMASK parameter)
If you want to involve all cores then you have to use D2GS by Tesseract. It starts different D2GE.exe (Game Engine) process for each created game.
Re: [Solved]CPU Mask Configuration (D2GS)
HarpyWar wrote:D2GS is singlethreaded, you can only assign a processor core(s) which will be used by D2GS (with that CPUMASK parameter)
If you want to involve all cores then you have to use D2GS by Tesseract. It starts different D2GE.exe (Game Engine) process for each created game.
Sorry, I haven't seen this information..
Tks again Harpy