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Posts: 6

1

Topic: problem after creating server

i cant connect
recent bnetlog:






Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/handle_server.lua
Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/handle_client.lua
Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/handle_user.lua
Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/handle_game.lua
Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/main.lua
Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/config.lua
Mar 29 23:07:33 [info ] lua_load: Lua sripts were successfully loaded (42 files)
Mar 29 23:07:33 [info ] /usr/local/var/pvpgn/lua/antihack/starcraft.lua:20: Starcraft Antihack activated
Mar 29 23:07:33 [info ] _setup_listensock: listening for bnet connections on 0.0.0.0:6112 TCP
Mar 29 23:07:33 [info ] _setup_listensock: listening for w3route connections on 0.0.0.0:6200 TCP
Mar 29 23:07:46 [debug] ipbanlist_check: lastcheck: 0, now: 1522364866, now-lc: 1522364866.
Mar 29 23:07:46 [debug] ipbanlist_check: checking 83.xx.113.187
Mar 29 23:07:46 [info ] sd_accept: [22] accepted connection from 83.xx.113.187:55700 on 0.0.0.0:6112
Mar 29 23:07:46 [info ] conn_create: [22][20] sessionkey=0x825674949 sessionnum=0x00000000
Mar 29 23:07:46 [debug] sd_accept: [22] client connected to a bnet listening address
Mar 29 23:07:46 [info ] handle_init_packet: [22] client initiated bnet connection
Mar 29 23:07:46 [trace] conn_shutdown: [22] connection already closed
Mar 29 23:07:46 [debug] conn_set_class: added latency check timer
Mar 29 23:07:46 [debug] _client_countryinfo109: [22] COUNTRYINFO_109 packet tzbias=0xffffff88 lcid=1045 langid=1045 arch="IX86" client="W3XP" versionid=0x0000001c gamelang="plPL"
Mar 29 23:07:46 [debug] _client_countryinfo109: [22] COUNTRYINFO_109 packet from "Poland" "POL"
Mar 29 23:07:46 [info ] conn_set_archtag: [22] setting client arch to "IX86"
Mar 29 23:07:46 [info ] conn_set_clienttag: [22] setting client type to "W3XP"
Mar 29 23:07:46 [info ] conn_set_gamelang: [22] setting client gamelang to "plPL"
Mar 29 23:07:46 [debug] _client_countryinfo109: [22] selecting version check
Mar 29 23:07:46 [debug] versioncheck_create: version check entry archtag=IX86, clienttag=W3XP
Mar 29 23:07:46 [debug] _client_countryinfo109: [22] selected "ver-IX86-1.mpq" "A=1239576727 C=1604096186 B=4198521212 4 A=A+S B=B-C C=C^A A=A+B"
Mar 29 23:07:47 [debug] sd_tcpinput: [22] read returned -1 (closing connection)
Mar 29 23:07:47 [info ] conn_destroy: [22] closed bnet connection

2

Re: problem after creating server

If I remember correctly you need to accept the licence agreement. You also need to replace 0.0.0.0 with the ips of your respective servers. For them to bind properly. Also, have you disabled version checking? These are some thing I had to do to get mine working correctly.
Also, does it work locally ? Provide some details about your setup.

maq wrote:

i cant connect
recent bnetlog:






Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/handle_server.lua
Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/handle_client.lua
Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/handle_user.lua
Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/handle_game.lua
Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/main.lua
Mar 29 23:07:33 [info ] lua_load: /usr/local/var/pvpgn/lua/config.lua
Mar 29 23:07:33 [info ] lua_load: Lua sripts were successfully loaded (42 files)
Mar 29 23:07:33 [info ] /usr/local/var/pvpgn/lua/antihack/starcraft.lua:20: Starcraft Antihack activated
Mar 29 23:07:33 [info ] _setup_listensock: listening for bnet connections on 0.0.0.0:6112 TCP
Mar 29 23:07:33 [info ] _setup_listensock: listening for w3route connections on 0.0.0.0:6200 TCP
Mar 29 23:07:46 [debug] ipbanlist_check: lastcheck: 0, now: 1522364866, now-lc: 1522364866.
Mar 29 23:07:46 [debug] ipbanlist_check: checking 83.xx.113.187
Mar 29 23:07:46 [info ] sd_accept: [22] accepted connection from 83.xx.113.187:55700 on 0.0.0.0:6112
Mar 29 23:07:46 [info ] conn_create: [22][20] sessionkey=0x825674949 sessionnum=0x00000000
Mar 29 23:07:46 [debug] sd_accept: [22] client connected to a bnet listening address
Mar 29 23:07:46 [info ] handle_init_packet: [22] client initiated bnet connection
Mar 29 23:07:46 [trace] conn_shutdown: [22] connection already closed
Mar 29 23:07:46 [debug] conn_set_class: added latency check timer
Mar 29 23:07:46 [debug] _client_countryinfo109: [22] COUNTRYINFO_109 packet tzbias=0xffffff88 lcid=1045 langid=1045 arch="IX86" client="W3XP" versionid=0x0000001c gamelang="plPL"
Mar 29 23:07:46 [debug] _client_countryinfo109: [22] COUNTRYINFO_109 packet from "Poland" "POL"
Mar 29 23:07:46 [info ] conn_set_archtag: [22] setting client arch to "IX86"
Mar 29 23:07:46 [info ] conn_set_clienttag: [22] setting client type to "W3XP"
Mar 29 23:07:46 [info ] conn_set_gamelang: [22] setting client gamelang to "plPL"
Mar 29 23:07:46 [debug] _client_countryinfo109: [22] selecting version check
Mar 29 23:07:46 [debug] versioncheck_create: version check entry archtag=IX86, clienttag=W3XP
Mar 29 23:07:46 [debug] _client_countryinfo109: [22] selected "ver-IX86-1.mpq" "A=1239576727 C=1604096186 B=4198521212 4 A=A+S B=B-C C=C^A A=A+B"
Mar 29 23:07:47 [debug] sd_tcpinput: [22] read returned -1 (closing connection)
Mar 29 23:07:47 [info ] conn_destroy: [22] closed bnet connection

3

Re: problem after creating server

mrreillybenoit wrote:

If I remember correctly you need to accept the licence agreement. You also need to replace 0.0.0.0 with the ips of your respective servers. For them to bind properly. Also, have you disabled version checking? These are some thing I had to do to get mine working correctly.
Also, does it work locally ? Provide some details about your setup.

1. Licence agreement? Where?
2. Replacing IPs - how can I do that?
3. Version checking disabled.
4. I cant check if its working locally because im trying to setup my server on VPS.
Thank you in advice.

4

Re: problem after creating server

1. Licence agreement? Where?
If I remember correctly it's just changing a 1 to a 0 in one of the files.
2. Replacing IPs - how can I do that?
If ur vps is windows use "ipconfig" command in windows to get local ipv4 address and use that instead of 0.0.0.0. Also..do not use 127.0.0.1 for servers bind address. If linux then use "ifconfig" in terminal to get your local ipv4
3. Version checking disabled
Ok good.
4. I cant check if its working locally because im trying to setup my server on VPS.
Does your vps have a firewall?

5

Re: problem after creating server

mrreillybenoit wrote:

1. Licence agreement? Where?
If I remember correctly it's just changing a 1 to a 0 in one of the files.
2. Replacing IPs - how can I do that?
If ur vps is windows use "ipconfig" command in windows to get local ipv4 address and use that instead of 0.0.0.0. Also..do not use 127.0.0.1 for servers bind address. If linux then use "ifconfig" in terminal to get your local ipv4
3. Version checking disabled
Ok good.
4. I cant check if its working locally because im trying to setup my server on VPS.
Does your vps have a firewall?

ok i managed to get it working xD reinstalled my game and changed language to english. thank you for helping me

6

Re: problem after creating server

maq wrote:
mrreillybenoit wrote:

1. Licence agreement? Where?
If I remember correctly it's just changing a 1 to a 0 in one of the files.
2. Replacing IPs - how can I do that?
If ur vps is windows use "ipconfig" command in windows to get local ipv4 address and use that instead of 0.0.0.0. Also..do not use 127.0.0.1 for servers bind address. If linux then use "ifconfig" in terminal to get your local ipv4
3. Version checking disabled
Ok good.
4. I cant check if its working locally because im trying to setup my server on VPS.
Does your vps have a firewall?

ok i managed to get it working xD reinstalled my game and changed language to english. thank you for helping me


awesome man congrats! Enjoy smile

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