Re: How to compile PvPGN 1.99 (windows) ?
That's newbie question, but yes your pvpgn is right.
command.cpp is a part of the source code.
pvpgn.exe is compiled binary of this source code.
Re: How to compile PvPGN 1.99 (windows) ?
if so
how to get command.cpp?
Added: 26.05.2013 12:22
bnetd.conf = command.cpp???
Added: 26.05.2013 12:22
bnetd.conf = command.cpp???
thats right???
Re: How to compile PvPGN 1.99 (windows) ?
Use PvPGN Magic Builder to download the source code. Then modify and compile it (source\src\bnetd\command.cpp).
If builder doesn't work for you then read Requirements and Issues on https://code.google.com/p/pvpgn-magic-builder/
Re: How to compile PvPGN 1.99 (windows) ?
Re: How to compile PvPGN 1.99 (windows) ?
sorry my english it is death. i write russian and you translate. хочешь я передам тебе готовый для компиляции pvpgn ?
Re: How to compile PvPGN 1.99 (windows) ?
sorry my english it is death. i write russian and you translate. хочешь я передам тебе готовый для компиляции pvpgn ?
да я был бы
Added: 26.05.2013 12:58
yes I would
Re: How to compile PvPGN 1.99 (windows) ?
хорошо. я сейчас не имею возможности сесть за компьютер, поэтому я передам тебе через 1-2 часа
Re: How to compile PvPGN 1.99 (windows) ?
ok iam waiting
Added: 26.05.2013 13:46
хорошо. я сейчас не имею возможности сесть за компьютер, поэтому я передам тебе через 1-2 часа
you have a facebook account ???
what is you facebook email
Re: How to compile PvPGN 1.99 (windows) ?
no, skype: vladimir.pch , E-mail.ru: pvpgn@inbox.ru
i give you pvpgn yesterday,i have little money in internet provaider
Re: How to compile PvPGN 1.99 (windows) ?
no, skype: vladimir.pch , E-mail.ru: pvpgn@inbox.ru
i give you pvpgn yesterday,i have little money in internet provaider
ok boss
Re: How to compile PvPGN 1.99 (windows) ?
Re: How to compile PvPGN 1.99 (windows) ?
@Satria
if you use pvpgn magic builder ..
you must have a visual studio to compile
itu mah uda tau dari dolo -_-"
Re: How to compile PvPGN 1.99 (windows) ?
Satria, english please.
Do you see exe files in "release" directory?
15 26.05.2013 11:52 (edited by Satria 26.05.2013 11:58)
Re: How to compile PvPGN 1.99 (windows) ?
Satria, english please.
Do you see exe files in "release" directory?
sorry, my english is bad
yes i see
pvpgn console.exe
d2csconsole.exe
d2bsconsole.exe
Re: How to compile PvPGN 1.99 (windows) ?
satria kamu sudah mempunyai pvpgn magic builder ?
Re: How to compile PvPGN 1.99 (windows) ?
satria kamu sudah mempunyai pvpgn magic builder ?
english please
uda
Re: How to compile PvPGN 1.99 (windows) ?
Satria, if you see pvpgn.exe in release directory then it's all ok!
You must to understand two things:
1) Source code file (like command.cpp) is not configuration file (like bnetd.conf)
2) Before run a source code that was written on any programming language (like c++), it must be compiled to a program (exe in windows).
So, pvpgn source code is placed in "src" directory. Use "search" feature in windows explorer to find file that you need (command.cpp, handle_bnet.cpp, etc.), modify it depending on your requirements, and build the code to pvpgn.exe using magic builder.
Re: How to compile PvPGN 1.99 (windows) ?
HarpyWar can you make video
how to compile pvpgn.exe ???
Re: How to compile PvPGN 1.99 (windows) ?
Satria, watch magic builder one minute video.
21 26.05.2013 16:20 (edited by Satria 26.05.2013 16:21)
Re: How to compile PvPGN 1.99 (windows) ?
Satria, watch magic builder one minute video.
in your video there is no pvpgn.exe
in the last minute you open PvPGNConsole.exe
my question :
how to make pvpgn.exe ???
you understand???
Re: How to compile PvPGN 1.99 (windows) ?
Both files have the same functionality.
pvpgn.exe - graphical interface (window)
pvpgnconsole.exe - console interface (no window)
In the Builder you can select this feature in one of the first steps.
Re: How to compile PvPGN 1.99 (windows) ?
Both files have the same functionality.
pvpgn.exe - graphical interface (window)
pvpgnconsole.exe - console interface (no window)In the Builder you can select this feature in one of the first steps.
ok i understand